4D v13

Modifying an Object

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4D v13
Modifying an Object

Modifying an Object  


 

 

When you are done with the insertion of your OLE object, close the source application (i. e. Paintbrush in our example).

Your object is now part of the record and can be saved on disk into your data file. Validate the data entry for this record, then reopen it: your object are loaded from the data file.

If you want to edit again, you only need to double-click on the OLE area. This will automatically launch the source application associated with your OLE object. You could also pull down the OLE pop-up menu (using the right mouse button) and choose Edit in the hierarchical PaintBrush Picture Object menu.

 
PROPERTIES 

Product: 4D
Theme: Using an OLE Area